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- Path: news.eciad.bc.ca!news
- From: John Nelson <jnelson@eciad.bc.ca>
- Newsgroups: comp.sys.amiga.emulations
- Subject: Re: Amiga emulator
- Date: Sat, 10 Feb 1996 21:48:09 -0800
- Organization: Emily Carr Institute of Art & Design, Vancouver, B.C. Canada
- Message-ID: <311D8319.1B24@eciad.bc.ca>
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-
- Steve L. Edford wrote:
- >
- > jcompton@flood.xnet.com (Jason Compton) writes:
- >
- > >And it's being ported to the Mac.
- >
- > This would seem like an odd thing for them to do. The Amiga is based on
- > the 680x0 Motorola just like the Mac. So, in this case they need to
- > convert 68K code to 80x86 code, then back to 68K code. I would think they
- > would have a better chance at starting from scratch.
-
- Since UAE is source code, compiled for each computer's individual
- processor, that's why you can run it on a Sparc and a Intel, there is no
- converting from 68k to 80x86.
-
- > On the other hand though, I'm still not convinced that UAE "truely"
- > emulates the Amiga. Can it display a 320x200 4 color non-interlaced
- > screen slid halfway down, but in front of a partially visible 640x400 16
- > color interlaced screen? If so, can these screens be dragged up and down?
-
- Why is this so hard? All the time i've been lurking on this
- thread, i've never understanded this. Just display all the screens on
- 640x480 24bit and emulate 320x400 ham interlaces to 640x400 dynamic Ham,
- if you want overscan use a 800x600 screen as the main screen. You forget
- that the only reason you needed to have multiple screens displayed at
- once was that it was stupid using 320x200 for anything text related, but
- the only time you got a decent amount of colours to do any graphics in.
- All of this is a moot point if you can use high resolution graphics with
- a good colour range like the current colour cards can.
-
-
- John
- Photo-artist
- emily carr institute of art and design
- vancouver
-